Guides
Reforged is a small, volunteer-run Rust server built for players who value respect, creativity, and good gameplay. Admins donate their time to make sure things stay enjoyable for everyone — not to babysit bad actors. Abuse, harassment, or toxic behavior will result in an immediate and permanent ban, without appeal.
It all comes down to one rule: use common sense, and don’t be a jerk.
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General Conduct
- Exploiting, cheating, or using third-party software is strictly prohibited. Report bugs or exploits with /report.
- Racism, hate speech, discrimination, or sexual harassment of any kind will result in permanent bans.
- Impersonating admins, moderators, or staff is not allowed.
- Do not beg for items or troll other players.
- No threats of violence or real-life harm toward anyone.
- No advertising or spam of any kind.
- No inappropriate images, paintings, or /sil signs.
- Keep politics and religion out of chat — this is an escape from real life.
- Global chat is English only. Team chat may use any language.
- Voice chat follows the same behavior rules as text chat — toxicity or griefing will result in mutes or bans.
- There is never an OK time to trick or lure a player to their death. Players must enter trap bases on their own will.
- Use common sense: if you’re looking for a loophole, you’re probably breaking the rule.
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Building Rules
- Do not build within 10 foundations of other another player's build
- You should only build structures that you are actively using and NO LAND CLAIMING. Use it or lose it.
- Do not claim or expand into areas clearly belonging to another active player or clan (bases, signs, etc.).
- You may have one ring of external TC coverage beyond your main building. This is to reduce land claiming.
- Traps must be fully enclosed inside a base — not in compounds, open areas, or on roofs.
- SAM sites may remain active but must not interfere with trade or safe-zone traffic.
- Turrets, traps, and auto-defenses may not target players traveling through public or safe areas.
- Do not grief other bases by surrounding, blocking entrances, or walling them off.
- Building on the edge of PVP domes is prohibited.
- Report base exploits or plugin glitches immediately — don’t abuse them.
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Team Rules
- Clan size limit: 4 players max.
- Alt accounts must belong to the same clan as the main.
- Do not join clans or groups with the intent to betray, rob, or kill after gaining trust.
- All clan members are jointly responsible for the clan’s behavior and rule compliance.
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Traps & Bases
- No outside traps allowed. They must be FULLY ENCLOSED inside a base. Not in your open compound and not on your roof!
- Trap bases are allowed but no luring or misleading signage.
- Traps and trap bases must not be placed near safe zones or Town zones.
- SAMs are allowed to be outside and turned on at all times. They only target Attack Helis until purge.
- Traps are not protected and can be destroyed by anyone.
- Signs that lure players to traps are forbidden.
- Players may not place signs near trap bases indicating the location.
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Monument & Event Rules
- Small Oil, Military Tunnels, and Missile Silo are PVE events that auto claim by meeting criteria stated when entering the zone.
- Air Event, Armored Train, Convoy, Sputnik, and Water Event get auto-locked to the first clan that does enough damage.
- Players must be allowed to complete PvE events uninterrupted, even in death.
- PVE events, monuments, and abandoned player base raids may NOT be countered or counter-looted. If someone is doing the event/monument/raid, leave the area.
- If another clan or player is doing the event — leave the area.
- Air Event, Armored Train, Convoy, Sputnik, and Water Event auto-lock to the first clan that does sufficient damage.
- You may not grief or intentionally interfere once a players’s ownership is established.
- PvE deaths from scientists, zombies, bosses, heli, or horde are not considered events.
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PVP Rules
- The PVP areas are indicated by static gray domes that encompass specific zones & monuments. Cargo is PVP at all times, but will not have a bubble.
- Temporary PVP domes are enacted anywhere the Attack Heli is shot down, where the Daily Airdrop lands, and event airdrops.
- The box to the right of your toolbar will indicate which area you are in, indicated by PVE, PVP, or PVP Delay.
- PVP delay will last for 15 seconds after leaving a PVP zone. You can be shot and killed by other players in PVP & PVP delay during this time.
- Temporary PVP domes are enacted anywhere the Attack Heli is shot down, where the Daily Airdrop lands, and event airdrops.
- Do not attempt any events or hostile actions within any Safe Zones or Town. Don't fight heli. Don't engage convoy.
- Do not 'edge-camp' PVP lines. Players must fully enter a PVP dome and remain in that dome to participate.
- No downing Attack Heli where it can place a PVP bubble inside town or on a player to force them into PVP.
- Looting in PVP is allowed, but could discourage players from wanting to PVP in the future. You get to decide how the community views you.
- Do not team up in PVP. If you want to team you should be in the same clan.
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Building Protection
- Player storages and containers can be looted at any time. Lock everything!
- Player buildings get 48 hours of offline damage protection.
- After 48 hours of inactivity, player bases can be damaged and are raidable by anyone.
- The 48 hour raid protection is reset each time the building owner or a clan member of the building owner logs in.
- Raid protection ONLY applies to building parts you or your clan member placed. A base you raid and slap a TC on will NOT get protection.
- Players who log off or crash get a 60 minute safety timer that makes them unlootable and kill-proof.
- Sleepers may be killed or looted after the 60 minute safety timer ends.
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Raiding
- When attempting to damage a base with any tool/weapon, a pop-up saying PROTECTED will show if the building is not raidable.
- When attempting to damage a base with any tool/weapon, a pop-up saying RAIDABLE will show if the building is raidable.
- Abandoned Bases will become protected again if the building owner or any of their clanmates logs in.
- Do not leave any items you place in abandoned player bases. This includes doors, locks, TCs, etc.
- Don't go in a player base unless you plan on getting killed or trapped. If you follow a player inside, they can kill you.
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Sleepers
- After 60 minutes, sleepers may be killed or looted.
- Players who disconnect or crash gain 60 minutes of protection (unlootable and kill-proof).
- Sleepers can be killed by TC authorized players.
- Sleepers that have been offline for 48 hours can be killed and their backpacks will drop without needing TC access. .
- If players log out by your base in your TC range, you can kill them with any weapon.
- If players log out in the wild, you can place a TC down to kill them with any weapon.
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Wipes, Decay, and Maintenance
- Server wipes occur at least every first Thursday of the month during forced wipe. Months with 5 weeks may have a shorter 2 week wipe athe the end of the month.
- Admins may remove abandoned or decaying structures between wipes to maintain performance.
- Bases inactive for extended periods may be cleared at admin discretion.
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Reporting & Appeals
- Use /report in game for issues, or open a ticket in Discord for rule violations or appeals.
- Do not DM admins for disputes or bans — use official channels.
- Admins’ time is limited. Personal disputes that do not break clear rules may not receive intervention.
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Final Note
- Rules may be updated at any time. It’s your responsibility to stay informed via Discord announcements or /info in game.
- Our goal is simple — fair play, good vibes, and a community that respects each other.